Friday, May 02, 2008

UnrealEd 2004




I've not updated in a while. Been doing a lot of level planning, mostly on paper, brain storming ideas etc. I will probably scan and upload some at some point. Anyway, I have just started doing some work in UnrealEd 2004 having got a copy off my course mate and been working on a very basic map, which I intend to gradually build up into my finished unreal level.




The editor seems a bit alien at first, especially due to differences in controlling and moving objects to 3D software such as Maya and 3DMax,and so the work I am doing at the moment is quite primitive. I have also been doing some work in Maya with creating static meshes for the editor.


1 comment:

Gav Cooper said...

looks like your getting to grips pretty well with UT Ed - nice one!