This blog was originally created when I was a student at Nottingham Trent University. I am now using it occasionally for blog posts on my various multimedia projects and tutorials.
Showing posts with label Modelling. Show all posts
Showing posts with label Modelling. Show all posts
Wednesday, September 17, 2008
3D Work Update
Before I started getting on with the Wizards 2.0 project, I was jumping back and forth between different things I wanted to get done over the summer including some 3D design, some level design, web design, a comic, etc etc. I then got obsessed with the Wizards game for almost a week, but I am taking a break from it for a bit, so I thought I would do a quick update of other stuff I have been working on.
Wednesday, July 30, 2008
More 3D stuff
Over the holidays I have been forcing myself to do bits of this and that here and there, but have been struggling to discipline myself. I have started many things and not got anywhere with them. Anyway I've been playing Monkey Island 4 on and off for a while and I just completed it, and was inspired to create some Mediterranean pirate beach 3D stuff. So far its just a palm tree. And there probably won't be anymore but I need to keep improving my skills instead of trying to do a project I'm not REALLY all that determined to do (knowing I only have myself to answer to) which never goes anywhere.






Labels:
3D,
3D Game,
game design,
Maya,
Modelling,
Monkey Island,
Photoshop
Tuesday, July 22, 2008
3D Character and object design
Although I have been mainly in a website/programming mood lately and concentrating on getting a website made, I have also been doing some small bits of 3D design in between.
Below are some images of drawers/filing cabinets I started making for possible use in the game concept I was working on, but haven't got very far on. These would also be usable as generic furniture objects for use in other projects.


I've not added any textures to them yet, which is what I really should be working on over the summer, and I will eventually do some texturing, but for now they're alright in gray.
As well as this I worked on some 3D cartoon models I had created before, for an first anniversary card for my sister and her husband.


Below are some images of drawers/filing cabinets I started making for possible use in the game concept I was working on, but haven't got very far on. These would also be usable as generic furniture objects for use in other projects.


I've not added any textures to them yet, which is what I really should be working on over the summer, and I will eventually do some texturing, but for now they're alright in gray.
As well as this I worked on some 3D cartoon models I had created before, for an first anniversary card for my sister and her husband.


Labels:
3D,
Comics,
game design,
home project,
Maya,
Modelling
Monday, February 25, 2008
3D Modelling
I guess the previous post was a bit pointless. It was really just a reference for me to look back through, im not suggesting you watch through them unless your bored and have some time to spare looking through clips of people playing video games. Anyway I feel as though its time for an animation blog. Although I havn't done any animation as such in a while apart from a quick background movement for my flash game, I have created a few quick 3D models for birthday cards for my mum and my brother in law whose birthdays it was over the weekend. So here are the things I made.


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